How to get started, and achieve tasks, using Kubernetes

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Building Large Clusters


At v1.3, Kubernetes supports clusters with up to 1000 nodes. More specifically, we support configurations that meet all of the following criteria:


A cluster is a set of nodes (physical or virtual machines) running Kubernetes agents, managed by a “master” (the cluster-level control plane).

Normally the number of nodes in a cluster is controlled by the the value NUM_NODES in the platform-specific file (for example, see GCE’s

Simply changing that value to something very large, however, may cause the setup script to fail for many cloud providers. A GCE deployment, for example, will run in to quota issues and fail to bring the cluster up.

When setting up a large Kubernetes cluster, the following issues must be considered.

Quota Issues

To avoid running into cloud provider quota issues, when creating a cluster with many nodes, consider:

Etcd storage

To improve performance of large clusters, we store events in a separate dedicated etcd instance.

When creating a cluster, existing salt scripts:

Size of master and master components

On GCE/GKE and AWS, kube-up automatically configures the proper VM size for your master depending on the number of nodes in your cluster. On other providers, you will need to configure it manually. For reference, the sizes we use on GCE are

And the sizes we use on AWS are

Note that these master node sizes are currently only set at cluster startup time, and are not adjusted if you later scale your cluster up or down (e.g. manually removing or adding nodes, or using a cluster autoscaler).

Addon Resources

To prevent memory leaks or other resource issues in cluster addons from consuming all the resources available on a node, Kubernetes sets resource limits on addon containers to limit the CPU and Memory resources they can consume (See PR #10653 and #10778).

For example:

  - name: fluentd-cloud-logging
        cpu: 100m
        memory: 200Mi

Except for Heapster, these limits are static and are based on data we collected from addons running on 4-node clusters (see #10335). The addons consume a lot more resources when running on large deployment clusters (see #5880). So, if a large cluster is deployed without adjusting these values, the addons may continuously get killed because they keep hitting the limits.

To avoid running into cluster addon resource issues, when creating a cluster with many nodes, consider the following:

Heapster’s resource limits are set dynamically based on the initial size of your cluster (see #16185 and #22940). If you find that Heapster is running out of resources, you should adjust the formulas that compute heapster memory request (see those PRs for details).

For directions on how to detect if addon containers are hitting resource limits, see the Troubleshooting section of Compute Resources.

In the future, we anticipate to set all cluster addon resource limits based on cluster size, and to dynamically adjust them if you grow or shrink your cluster. We welcome PRs that implement those features.

Allowing minor node failure at startup

For various reasons (see #18969 for more details) running with a very large NUM_NODES may fail due to a very small number of nodes not coming up properly. Currently you have two choices: restart the cluster ( and then again), or before running set the environment variable ALLOWED_NOTREADY_NODES to whatever value you feel comfortable with. This will allow to succeed with fewer than NUM_NODES coming up. Depending on the reason for the failure, those additional nodes may join later or the cluster may remain at a size of NUM_NODES - ALLOWED_NOTREADY_NODES.


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